Machine Party Achievements Guide: All 15 + Global Unlock Rates

Every Machine Party achievement with global unlock rates and how to get it β€” one per minigame, from Quick draw! to the rare Full Pack, Will it blend? and Mine. All mine!, with practical setup tips.

Last updated: 8/5/2026

Quick Answer: Machine Party has 15 achievements, one per minigame, and every description names its game β€” so the list below doubles as the full roster. Most are "do the flashy thing once" unlocks that fall out of normal play. The real walls are the two cumulative grinds, Full Pack (20 cigarettes total, 0.3%) and Will it blend? (15 hacksaw pushes, 0.3%), plus Mine. All mine! (4 crates banked, 2.3%) and two precision checks, Leg it! (minefield with no sonar, 3.1%) and Flourished Memories (Chisel Gauntlet to the maximum segment count, 4.6%). There's no single-player mode, so all of it happens in 2-4 player lobbies.

Version note: Rates captured August 1, 2026, two days after release β€” launch-window percentages skew toward dedicated buyers and will drift. Assembled from the official Steam achievement list and global stats, the store page and screenshots, and launch-day press coverage, linked inline. Tactics read off requirement text rather than tested play are marked. Updated August 5.

The Chisel Gauntlet station: a timer, SUBMIT and RESET buttons, and a part-carved cube as other players hammer away under a CARVE. SUBMIT. sign Chisel Gauntlet: carve the cube to match, submit before the timer β€” survive to the maximum segment count for Flourished Memories (4.6%). (Screenshot: Oro Interactive)

All 15 Achievements, in Unlock-Rate Order

%AchievementRequirement (official text)
50.6%Quick draw!Kill someone that has already assembled a gun before you in Firearm Factory
44.8%BOOM HEADSHOT!Land a headshot in Duck Hunt
40.8%This is my hole.Win by taking the last nook in Tunnel Hazard
35.9%Dodge this!Throw the device with under 1 second left on its timer in Spinebreaker
35.0%Catch this!Knock someone off by throwing a crate at them in Debris Platforms
26.6%Just another day at the job.Win a round with 100% accuracy in the Filter
14.9%Mind the gap.Survive until there are only 10 tiles left in Stable Footing
8.2%StairmasterTake 50 correct steps in a row in Wrong Way
6.3%GluttonyFinish eating your meal in under 20 seconds in Table Manners
6.1%About those TPS reports.Infect someone in under 3 seconds after getting the syringe in Inside Job
4.6%Flourished MemoriesSurvive a round until the maximum number of cube segments are removed in Chisel Gauntlet
3.1%Leg it!Reach the end of the minefield without using the sonar
2.3%Mine. All mine!Have 4 crates in your deposit area in Forklift Certified
0.3%Will it blend?Push 15 people into hacksaws in Lethal Rebound
0.3%Full PackSmoke a total of 20 cigarettes

The top third are single-moment unlocks most groups hit in their first hour β€” a full 15-minigame session runs about an hour, see the hub for session math. The middle third are deliberate personal challenges. The bottom five are cumulative grinds or precision runs that need the round to go long.

The Ones Worth Planning For

Everything below the ~10% line rewards a plan.

  • Full Pack (0.3%) β€” 20 cigarettes, total. It accumulates across rounds and sessions, and the smoking minigame is about not choking, so this is 20 successful rounds' worth rather than one chain-smoking blowout. Pick the smoking game whenever it's on the board and it arrives on its own.
  • Will it blend? (0.3%) β€” 15 hacksaw pushes in Lethal Rebound. Also cumulative across your career β€” a single round with at most 3 opponents can't supply 15. Play with a full lobby: more bodies means more push targets per round.
  • Mine. All mine! (2.3%) β€” 4 crates in your deposit area. Hoard rather than race, and defend your zone as hard as you raid contested crates. That read is implied by the requirement, not community-tested.
  • Leg it! (3.1%) β€” cross the minefield untouched by the sonar. Follow a teammate's footsteps. The achievement only requires you not to use sonar, and nothing in the text stops you reading someone else's path.
  • Flourished Memories (4.6%) β€” survive Chisel Gauntlet to the maximum segment count. The round has to reach its hardest stage with people still alive, so a table of competent carvers helps. Submit only when sure; a wrong submit ends your run early.
  • About those TPS reports. (6.1%) β€” infect within 3 seconds of pickup. Pre-position: stand next to your victim, then grab the syringe. The 3-second window punishes grabbing first and hunting second.
  • Gluttony (6.3%) β€” clear your plate in under 20 seconds. Pure speed check. Commit to eating full-time and accept whatever happens while your head's down.
  • Stairmaster (8.2%) β€” 50 correct steps in a row in Wrong Way. The streak resets on a wrong step and the arrows dictate what counts as correct. Nothing in the requirement mentions a timer, so go slow β€” the spikes below will pressure you anyway.
  • Mind the gap. (14.9%) β€” survive Stable Footing down to 10 tiles. Stay centre-weighted so the thinning floor never cuts off your options. Dying early is what keeps this at ~15%.

The top six need no routing beyond playing their minigame with intent: assemble and shoot first in Firearm Factory (or kill whoever beat you to a gun β€” that's the actual requirement, your victim must already be armed), aim for the head in Duck Hunt, take the last nook in Tunnel Hazard, hold the Spinebreaker device until under a second, land a crate on someone in Debris Platforms, and don't miss once in the Filter.

FAQ

How long does 100% take? No reliable completion reports yet β€” the two cumulative achievements (Full Pack, Will it blend?) gate the total, and the floor is many full sessions. We'll add real numbers when completionists post them.

Are any achievements missable? No. Minigames repeat across sessions, nothing is one-shot, and the cumulative counters never reset.

Do I need 4 players? No achievement text specifies a player count, and the game runs 2-4. The opponent-dependent ones (Quick draw!, Catch this!, About those TPS reports., Will it blend?) just need one other player, though more bodies speed up Will it blend?.